🪴 Quartz 3.3

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Triz-weight-environment

Last updated Mar 31, 2023 Edit Source

[name::weight-environment] [SpocWebEntityId::22255] [TrizPrinciple:: Triz-Counterweight]

To compensate for the weight of an object, make it interact with the environment (e.g. use aerodynamic, hydrodynamic, buoyancy and other forces).